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Poké-Battle

Created By
shreyahhh8 months ago
Content

Poké-Battle

This is a Pokemon game built with FastAPI and Python, leveraging Anthropic's Claude AI through a custom Model Context Protocol (MCP) server and client. It features real-time battles and utilizes AI for creative battle descriptions, attack recommendations, and generating unique personalities for caught Pokemon.

Tech Stack

  • Backend: FastAPI, Uvicorn (ASGI server)
  • AI Integration: Anthropic's Claude API, custom Model Context Protocol (MCP) server (mcp_server.py) and client (mcp_client.py)
  • External API: PokeAPI
  • Frontend: HTML, CSS, JavaScript (served by FastAPI)
  • Dependencies: python-dotenv, httpx, websockets, Jinja2

Setup Instructions

  1. Clone the repository:

    git clone <repository_url>
    cd <repository_directory>
    
  2. Create a virtual environment:

    python -m venv .venv
    
  3. Activate the virtual environment:

    • On Windows:
      .venv\Scripts\activate
      
    • On macOS and Linux:
      source .venv/bin/activate
      
  4. Install dependencies:

    pip install -r requirements.txt
    
  5. Set up your Anthropic API Key:

    • Create a file named .env in the root directory.
    • Add your Anthropic API key in the following format:
      ANTHROPIC_API_KEY=your_api_key_here
      

    Note: For security, it's recommended to manage API keys using environment variables provided by your hosting environment rather than storing them in a .env file, especially in production.

  6. Run the MCP Server: Open your terminal in the project root and run:

    uvicorn mcp_server:app --reload --port 8000
    
  7. Run the Main Game Server: Open a new terminal in the project root (and activate the virtual environment if necessary) and run:

    uvicorn server:app --reload --port 8080
    
  8. Open the game in your browser: Go to http://localhost:8080

Project Structure

  • server.py: Main FastAPI application handling game logic and serving the frontend.
  • mcp_server.py: FastAPI application acting as the Model Context Protocol server, handling communication with the Anthropic API.
  • mcp_client.py: Python client library used by server.py to communicate with mcp_server.py.
  • index.html: The main frontend HTML file.
  • static/: Directory for static assets (CSS, JavaScript, images - although currently only the directory is present).
  • requirements.txt: Lists the Python dependencies.
  • api.env: Environment file to load the API key (should be added to .gitignore).
  • .gitignore: Specifies intentionally untracked files that Git should ignore.

Features

  • Pokemon Catching: Catch random Pokemon to build your team.
  • Pokemon Battles: Turn-based battles against a random opponent Pokemon.
  • AI Battle Descriptions: Creative commentary for battle actions generated by Anthropic's Claude.
  • AI Attack Recommendations: Get AI suggestions for the best move to use in battle.
  • AI Pokemon Personalities: Each caught Pokemon gets a unique, AI-generated personality trait or backstory.
  • Real-time Updates: Game state and messages updated via WebSocket.
  • MCP Implementation: Demonstrates using a Model Context Protocol for AI model interaction.
  • Responsive UI: Basic UI adjustments for better display of caught Pokemon.
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